Cynicism in police simulation: a case study of Beat Cop

Modern video games employ a number of mechanisms that are intended to draw players into the narrative and immerse them in the game, while simultaneously presenting commentary about the police. Our chapter assesses how these mechanisms are presented in a contemporary policing simulator called Beat Co...

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Detalles Bibliográficos
Autor principal: Popham, James F. 1981- (Autor)
Otros Autores: Corradi, Andrea ; Ouellet, Michael ; Pal, Sarthak ; McDiarmid, Chris ; Booton, Jocelyn ; Goodridge, Michelle
Tipo de documento: Print Artículo
Lenguaje:Inglés
Publicado: 2024
En: Video games, crime and control
Año: 2024, Páginas: 156-176
Verificar disponibilidad: HBZ Gateway