Rumbles quest: a digital game-based assessment of social and emotional wellbeing in middle childhood

This chapter describes a digital game-based measure of social-emotional wellbeing designed specifically for the stage of middle childhood, and the drivers that shaped its creation, content, and presentation format. It outlines some of the events and processes that guided the progress of the decade-l...

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Detalles Bibliográficos
Autor principal: Freiberg, Kate (Autor)
Otros Autores: Homel, Ross
Tipo de documento: Print Artículo
Lenguaje:Inglés
Publicado: 2024
En: Frontiers in developmental and life-course criminology
Año: 2024, Páginas: 80-90
Verificar disponibilidad: HBZ Gateway