To serve and protect from behind the mask: Miles Morales in Marvel's Spider-Man and Marvel's Spider-Man: Miles Morales, policing, justice, and representation

Utilizing the conceptual tools of popular criminology (Kohm, 2017) we explore crime and justice in Marvel’s Spider-Man and Marvel’s Spider-Man: Miles Morales. The games follow Peter Parker’s protégé as he develops his powers and takes up the mantle of Spider-Man: a vigilante delivering justice from...

Ausführliche Beschreibung

Gespeichert in:  
Bibliographische Detailangaben
1. VerfasserIn: Fawcett, Christina (VerfasserIn)
Beteiligte: Kohm, Steven A.
Medienart: Druck Aufsatz
Sprache:Englisch
Veröffentlicht: 2024
In: Video games, crime and control
Jahr: 2024, Seiten: 135-155
Verfügbarkeit prüfen: HBZ Gateway

MARC

LEADER 00000naa a2200000 c 4500
001 1918728496
003 DE-627
005 20250227141325.0
007 tu
008 250227s2024 xx ||||| 00| ||eng c
020 |a 9781032388090 
035 |a (DE-627)1918728496 
035 |a (DE-599)KXP1918728496 
040 |a DE-627  |b ger  |c DE-627  |e rda 
041 |a eng 
084 |a 2,1  |2 ssgn 
100 1 |a Fawcett, Christina  |e VerfasserIn  |0 (orcid)0000-0003-2123-7958  |4 aut 
245 1 0 |a To serve and protect from behind the mask  |b Miles Morales in Marvel's Spider-Man and Marvel's Spider-Man: Miles Morales, policing, justice, and representation  |c Christina Fawcett and Steven Kohm 
264 1 |c 2024 
336 |a Text  |b txt  |2 rdacontent 
337 |a ohne Hilfsmittel zu benutzen  |b n  |2 rdamedia 
338 |a Band  |b nc  |2 rdacarrier 
500 |a Literaturverzeichnis: Seite 153-155 
520 |a Utilizing the conceptual tools of popular criminology (Kohm, 2017) we explore crime and justice in Marvel’s Spider-Man and Marvel’s Spider-Man: Miles Morales. The games follow Peter Parker’s protégé as he develops his powers and takes up the mantle of Spider-Man: a vigilante delivering justice from outside the system. As a young Afro-Latino in Harlem, Miles both polices his own community, while serving their needs through the Friendly Neighborhood Spider-Man App. He is hunted by Roxxon’s militarized security forces, as he navigates the fight between the Roxxon corporation and The Underground: a destructive protest group. We analyze how the games represent issues of vigilante justice, community responsibility, technologically mediated policing, as well as the corporatization and militarization of security. We analyze how gameplay positions us in and with Miles, as a racialized youth and vigilante, and how that position brings greater focus to these contemporary dilemmas of justice. 
700 1 |a Kohm, Steven A.  |e VerfasserIn  |0 (DE-588)113216835X  |0 (DE-627)887462898  |0 (DE-576)488677181  |4 aut 
773 0 8 |i Enthalten in  |t Video games, crime and control  |d London : Routledge, 2024  |g (2024), Seite 135-155  |h xiii, 189 Seiten  |w (DE-627)1885894236  |z 9781032388090  |z 9781032388038  |7 nnam 
773 1 8 |g year:2024  |g pages:135-155 
776 1 |o 10.4324/9781003346869-9 
951 |a AR 
ELC |b 1 
LOK |0 000 xxxxxcx a22 zn 4500 
LOK |0 001 4674307678 
LOK |0 003 DE-627 
LOK |0 004 1918728496 
LOK |0 005 20250227141325 
LOK |0 008 250227||||||||||||||||ger||||||| 
LOK |0 040   |a DE-2619  |c DE-627  |d DE-2619 
LOK |0 092   |o n 
LOK |0 852   |a DE-2619 
LOK |0 852 1  |9 00 
ORI |a SA-MARC-krimdoka001.raw