Making light of darkness: crime and justice in LEGO Star Wars: the Skywalker Saga
Contributing to the developing area of popular criminology this chapter conducts an analysis of the 2022 video game LEGO Star Wars: The Skywalker Saga. Focusing upon three in-game case-study sites and utilizing critical discourse analysis, this chapter explores the extent to which LEGO Star Wars: Th...
1. VerfasserIn: | |
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Medienart: | Druck Aufsatz |
Sprache: | Englisch |
Veröffentlicht: |
2024
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In: |
Video games, crime and control
Jahr: 2024, Seiten: 101-116 |
Verfügbarkeit prüfen: | HBZ Gateway |