Rumble’s Quest dataset for LP170100480 ARC linkage project creating pathways to child wellbeing in disadvantaged communities (2019-2020)
Rumble’s Quest generates valid and reliable data on the social-emotional wellbeing of children aged 6-12 years (primary school/early high school). It was developed as a simple graphical game called Clowning Around to meet the evaluation needs of the Griffith University research team working with Mis...
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Otros Autores: | ; |
Tipo de documento: | Electrónico Research Data |
Lenguaje: | Inglés |
Publicado: |
Brisbane, Australia
Griffith University
2021
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En: | Año: 2021 |
Acceso en línea: |
Volltext (Resolving-System) Volltext (Resolving-System) |
Verificar disponibilidad: | HBZ Gateway |
Servicio de pedido Subito: | Pedir ahora. |
Palabras clave: |
Sumario: | Rumble’s Quest generates valid and reliable data on the social-emotional wellbeing of children aged 6-12 years (primary school/early high school). It was developed as a simple graphical game called Clowning Around to meet the evaluation needs of the Griffith University research team working with Mission Australia and Education Queensland in the ARC-funded Pathways to Prevention Project (2002-2011). In the period 2013-2016, with further funding from the ARC and partner organisations, the technology was extensively upgraded to Rumble’s Quest and the measure was embedded in an on-line system of resources to support schools and child agencies to understand their needs of the children in their care and to develop data-guided action plans to improve the wellbeing of their children. It is essential that users read Freiberg, K., Homel, R., Homel, J., Branch, S., Haskard, K., & Vasco, D. (2023). The Development and Psychometric Properties of a Scalable Digital Measure of Social and Emotional Wellbeing for Middle Childhood. Griffith University. http://hdl.handle.net/10072/423601. |
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DOI: | 10.25904/1912/4392 |