RT Research Data T1 Rumble’s Quest dataset for LP170100480 ARC linkage project creating pathways to child wellbeing in disadvantaged communities (2019-2020) A1 Homel, Ross A2 Freiberg, Kate A2 Homel, Jacqueline LA English PP Brisbane, Australia PB Griffith University YR 2021 UL https://krimdok.uni-tuebingen.de/Record/1878721968 AB Rumble’s Quest generates valid and reliable data on the social-emotional wellbeing of children aged 6-12 years (primary school/early high school). It was developed as a simple graphical game called Clowning Around to meet the evaluation needs of the Griffith University research team working with Mission Australia and Education Queensland in the ARC-funded Pathways to Prevention Project (2002-2011). In the period 2013-2016, with further funding from the ARC and partner organisations, the technology was extensively upgraded to Rumble’s Quest and the measure was embedded in an on-line system of resources to support schools and child agencies to understand their needs of the children in their care and to develop data-guided action plans to improve the wellbeing of their children. It is essential that users read Freiberg, K., Homel, R., Homel, J., Branch, S., Haskard, K., & Vasco, D. (2023). The Development and Psychometric Properties of a Scalable Digital Measure of Social and Emotional Wellbeing for Middle Childhood. Griffith University. http://hdl.handle.net/10072/423601. K1 social-emotional wellbeing K1 middle childhood K1 digital game-based measurement K1 data-guided practice K1 Forschungsdaten DO 10.25904/1912/4392