The Enemy Hates Best?: toxicity in League of Legends and Its Content Moderation Implications
In recent decades, many sectors of our society have been digitized, and much of our life has moved to cyberspace, especially in terms of entertainment. Users meet, relate, and cooperate in the new public space that is the internet and form digital communities. Video games play a leading role in the...
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Beteiligte: | ; |
Medienart: | Elektronisch Aufsatz |
Sprache: | Englisch |
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2023
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In: |
European journal on criminal policy and research
Jahr: 2023, Band: 29, Heft: 3, Seiten: 437-456 |
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Volltext (kostenfrei) |
Rechteinformation: | CC BY 4.0 |
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Verfügbarkeit prüfen: | HBZ Gateway |
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