The Enemy Hates Best?: toxicity in League of Legends and Its Content Moderation Implications

In recent decades, many sectors of our society have been digitized, and much of our life has moved to cyberspace, especially in terms of entertainment. Users meet, relate, and cooperate in the new public space that is the internet and form digital communities. Video games play a leading role in the...

Full description

Saved in:  
Bibliographic Details
Main Author: Aguerri, Jesús C. (Author)
Contributors: Santisteban, Mario ; Miró Llinares, Fernando
Format: Electronic Article
Language:English
Published: 2023
In: European journal on criminal policy and research
Year: 2023, Volume: 29, Issue: 3, Pages: 437-456
Online Access: Volltext (kostenfrei)
Rights Information:CC BY 4.0
Journals Online & Print:
Drawer...
Check availability: HBZ Gateway
Keywords:

MARC

LEADER 00000naa a22000002 4500
001 1869693477
003 DE-627
005 20231108112534.0
007 cr uuu---uuuuu
008 231108s2023 xx |||||o 00| ||eng c
024 7 |a 10.1007/s10610-023-09541-1  |2 doi 
035 |a (DE-627)1869693477 
035 |a (DE-599)KXP1869693477 
040 |a DE-627  |b ger  |c DE-627  |e rda 
041 |a eng 
084 |a 2,1  |2 ssgn 
100 1 |a Aguerri, Jesús C.  |e VerfasserIn  |4 aut 
245 1 4 |a The Enemy Hates Best?  |b toxicity in League of Legends and Its Content Moderation Implications  |c Jesús C. Aguerri, Mario Santisteban,Fernando Miró‑Llinares 
264 1 |c 2023 
336 |a Text  |b txt  |2 rdacontent 
337 |a Computermedien  |b c  |2 rdamedia 
338 |a Online-Ressource  |b cr  |2 rdacarrier 
500 |a Literaturverzeichnis: Seite 453-456 
520 |a In recent decades, many sectors of our society have been digitized, and much of our life has moved to cyberspace, especially in terms of entertainment. Users meet, relate, and cooperate in the new public space that is the internet and form digital communities. Video games play a leading role in the formation of such communities. However, these communities also present antisocial behaviors, ranging from disruptive actions to harassment and hate speech. Such behaviors, encompassed under the umbrella term toxicity, are a major concern for both users and those in charge of moderating these spaces. This article focuses on toxicity in today’s leading online video game League of Legends. Three hundred twenty-eight matches were reviewed using a system of two judges to study the prevalence of these problematic behaviors. We find that 70% of matches were affected by disruptive behavior. Nevertheless, only 10.9% of the analyzed matches were exclusively affected by downright harmful behavior. In our view, the results have relevant implications for content moderation policy that are also addressed in this paper. 
540 |q DE-2619  |a Namensnennung 4.0 International  |f CC BY 4.0  |2 cc  |u http://creativecommons.org/licenses/by/4.0/ 
650 4 |a Content moderation 
650 4 |a Cyberspace 
650 4 |a Disruptive behavior 
650 4 |a League of Legends 
650 4 |a Toxicity 
650 4 |a Video Games 
700 1 |a Santisteban, Mario  |e VerfasserIn  |4 aut 
700 1 |a Miró Llinares, Fernando  |e VerfasserIn  |0 (DE-588)1057668109  |0 (DE-627)796143927  |0 (DE-576)18805717X  |4 aut 
773 0 8 |i Enthalten in  |t European journal on criminal policy and research  |d Dordrecht [u.a.] : Springer Science + Business Media B.V, 1993  |g 29(2023), 3, Seite 437-456  |h Online-Ressource  |w (DE-627)320528197  |w (DE-600)2015435-5  |w (DE-576)121465713  |x 1572-9869  |7 nnns 
773 1 8 |g volume:29  |g year:2023  |g number:3  |g pages:437-456 
856 |u https://link.springer.com/content/pdf/10.1007/s10610-023-09541-1.pdf  |x unpaywall  |z Vermutlich kostenfreier Zugang  |h publisher [open (via crossref license)] 
856 4 0 |u https://doi.org/10.1007/s10610-023-09541-1  |x Resolving-System  |z kostenfrei  |3 Volltext 
936 u w |d 29  |j 2023  |e 3  |h 437-456 
951 |a AR 
ELC |a 1 
LOK |0 000 xxxxxcx a22 zn 4500 
LOK |0 001 4404082657 
LOK |0 003 DE-627 
LOK |0 004 1869693477 
LOK |0 005 20231108112534 
LOK |0 008 231108||||||||||||||||ger||||||| 
LOK |0 040   |a DE-21-110  |c DE-627  |d DE-21-110 
LOK |0 092   |o n 
LOK |0 852   |a DE-21-110 
LOK |0 852 1  |9 00 
LOK |0 935   |a krzo  |a tiep 
OAS |a 1 
ORI |a WA-MARC-krimdoka001.raw