Carceral violence at the intersection of madness and crime in Batman: Arkham Asylum and Batman: Arkham City
The action-adventure video games Batman: Arkham Asylum (2009) and Batman: Arkham City (2011) draw on familiar comic book narratives, themes and characters to situate players in a world of participatory violence, crime and madness. In the first game, the player-as-Batman is situated in Arkham Asylum,...
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Tipo de documento: | Electrónico Artículo |
Lenguaje: | Inglés |
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2020
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En: |
Crime, media, culture
Año: 2020, Volumen: 16, Número: 2, Páginas: 265-285 |
Acceso en línea: |
Volltext (lizenzpflichtig) |
Journals Online & Print: | |
Verificar disponibilidad: | HBZ Gateway |
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