RT Article T1 Personality pathways to aggression: testing a trait-state model using immersive technology JF Criminology VO 60 IS 3 SP 406 OP 428 A1 Gelder, Jean-Louis van A1 Vries, Reinout E. de A1 Sintemaartensdijk, Iris van A1 Donker, Tara 1981- A2 Vries, Reinout E. de A2 Sintemaartensdijk, Iris van A2 Donker, Tara 1981- LA English YR 2022 UL https://krimdok.uni-tuebingen.de/Record/1839619600 AB Trait-state models aim to provide an encompassing view of offender decision-making processes by linking individual dispositions to proximal factors. In an experiment using an immersive virtual reality bar fight scenario, we propose and test a trait-state model that identifies the pathways through which robust personality correlates of aggressive behavior, that is, agreeableness, emotionality, and honesty-humility, result in intentions to aggress. Using structural equation modeling, we show how these personality traits relate to intentions to aggress via anger, fear, perceived risk, and anticipated guilt/shame. Additionally, we demonstrate superior validity of our virtual scenario over a written version of the same scenario by virtue of its ability to provide more contextual realism, to establish a stronger sense of presence, and to trigger more intense emotional states relevant to the decision situation. Implications for future decision-making research and theory are discussed. K1 Aggression K1 Decision-making K1 Personality K1 trait-state models K1 Virtual Reality DO 10.1111/1745-9125.12305