Park, G. (2017). Screens are a game changer: How environments influence social capital in the digital era. Cogent social sciences, 3(1), . doi:10.1080/23311886.2017.1372028
Chicago Style (17th ed.) CitationPark, Giyoung. "Screens Are a Game Changer: How Environments Influence Social Capital in the Digital Era." Cogent Social Sciences 3, no. 1 (2017). https://doi.org/10.1080/23311886.2017.1372028.
MLA (9th ed.) CitationPark, Giyoung. "Screens Are a Game Changer: How Environments Influence Social Capital in the Digital Era." Cogent Social Sciences, vol. 3, no. 1, 2017, https://doi.org/10.1080/23311886.2017.1372028.
Warning: These citations may not always be 100% accurate.