Violence - perception - video games: new directions in game research : young academics at the clash of realities 2017-2018

"This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop - Perceiving Video Games - explored the video game medium by focusing on perception and meaning-making processes. The 2018 workshop - Reframing the Violence a...

Ausführliche Beschreibung

Gespeichert in:  
Bibliographische Detailangaben
Beteiligte: Alvarez Igarzábal, Federico (HerausgeberIn) ; Debus, Michael S. (HerausgeberIn) ; Maughan, Curtis L. (HerausgeberIn)
Medienart: Druck Buch
Sprache:Englisch
Veröffentlicht: Bielefeld transcript [2019]
In: Studies of digital media culture (volume 11)
Jahr: 2019
Online-Zugang: Inhaltsverzeichnis
Unbekannt (Verlag)
Bestand in Tübingen:In Tübingen vorhanden.
UB: KB 21 A 1429
Verfügbarkeit prüfen: HBZ Gateway
Subito Bestelldienst: Jetzt bestellen.
Schlagwörter:
Beschreibung
Zusammenfassung:"This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop - Perceiving Video Games - explored the video game medium by focusing on perception and meaning-making processes. The 2018 workshop - Reframing the Violence and Video Games Debate - transcended misleading claims that link video games and violent behavior by offering a range of fresh topical perspectives. From BA students to postdoctoral researchers, the young academics of this anthology stem from a spectrum of backgrounds, including game studies, game design, and phenomenology."--Back cover
Beschreibung:Literaturangaben
Enthält 16 Beiträge
Physische Details:229 Seiten, Illustrationen, 22.5 cm x 14.8 cm, 366 g
ISBN:9783837650518
3837650510