Violence - perception - video games: new directions in game research : young academics at the clash of realities 2017-2018
"This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop - Perceiving Video Games - explored the video game medium by focusing on perception and meaning-making processes. The 2018 workshop - Reframing the Violence a...
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Medienart: | Druck Buch |
Sprache: | Englisch |
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Bielefeld
transcript
[2019]
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In: |
Studies of digital media culture (volume 11)
Jahr: 2019 |
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Inhaltsverzeichnis Unbekannt (Verlag) |
Bestand in Tübingen: | In Tübingen vorhanden. UB: KB 21 A 1429 |
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264 | 1 | |a Bielefeld |b transcript |c [2019] | |
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520 | |a "This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop - Perceiving Video Games - explored the video game medium by focusing on perception and meaning-making processes. The 2018 workshop - Reframing the Violence and Video Games Debate - transcended misleading claims that link video games and violent behavior by offering a range of fresh topical perspectives. From BA students to postdoctoral researchers, the young academics of this anthology stem from a spectrum of backgrounds, including game studies, game design, and phenomenology."--Back cover | ||
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